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The function frame-list
returns a list of all the frames that
have not been deleted. It is analogous to buffer-list
for
buffers. The list that you get is newly created, so modifying the list
doesn’t have any effect on the internals of SXEmacs.
This function returns a list of all frames on device. If
device is nil
, the selected device will be used.
This function returns a list of just the currently visible frames. If device is specified only frames on that device will be returned. See Visibility of Frames. (TTY frames always count as “visible”, even though only the selected one is actually displayed.)
The function next-frame
lets you cycle conveniently through all
the frames from an arbitrary starting point. It returns the “next”
frame after frame in the cycle. If frame defaults to the
selected frame.
The second argument, which-frames, says which frames to consider:
visible
Consider only frames that are visible.
iconic
Consider only frames that are iconic.
invisible
Consider only frames that are invisible (this is different from iconic).
visible-iconic
Consider frames that are visible or iconic.
invisible-iconic
Consider frames that are invisible or iconic.
nomini
Consider all frames except minibuffer-only ones.
visible-nomini
Like visible
but omits minibuffer-only frames.
iconic-nomini
Like iconic
but omits minibuffer-only frames.
invisible-nomini
Like invisible
but omits minibuffer-only frames.
visible-iconic-nomini
Like visible-iconic
but omits minibuffer-only frames.
invisible-iconic-nomini
Like invisible-iconic
but omits minibuffer-only frames.
nil
Identical to nomini
.
Consider only the window window’s frame and any frame now using window as the minibuffer.
Consider all frames.
The optional argument which-devices further clarifies on which devices to search for frames as specified by which-frames.
nil
Consider all devices on the selected console.
Consider only the one device device.
Consider all devices on console.
Consider all devices with device type device-type.
window-system
Consider all devices on window system consoles.
Consider all devices without restriction.
Like next-frame
, but cycles through all frames in the opposite
direction.
See also next-window
and previous-window
, in Cyclic Window Ordering.
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