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10 Registers

SXEmacs registers are places in which you can save text or positions for later use. Once you save text or a rectangle in a register, you can copy it into the buffer once or many times; a position saved in a register is used by moving point to that position. Rectangles can also be copied into and out of registers (see Rectangles).

Each register has a name which is a single character. A register can store a piece of text, a rectangle, a position, a window configuration, or a file name, but only one thing at any given time. Whatever you store in a register remains there until you store something else in that register. To see what a register r contains, use M-x view-register.

M-x view-register RET r

Display a description of what register r contains.

M-x view-register reads a register name as an argument and then displays the contents of the specified register.