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The functions described here are the primitives used to split a window
into two windows. Two higher level functions sometimes split a window,
but not always: pop-to-buffer
and display-buffer
(see Displaying Buffers).
The functions described here do not accept a buffer as an argument. The two “halves” of the split window initially display the same buffer previously visible in the window that was split.
This function returns non-nil
if there is only one window. The
argument nomini, if non-nil
, means don’t count the
minibuffer even if it is active; otherwise, the minibuffer window is
included, if active, in the total number of windows which is compared
against one.
The remaining arguments controls which set of windows are counted, as
with next-window
.
This function splits window into two windows. The original window window remains the selected window, but occupies only part of its former screen area. The rest is occupied by a newly created window which is returned as the value of this function.
If horizontal is non-nil
, then window splits into
two side by side windows. The original window window keeps the
leftmost size columns, and gives the rest of the columns to the
new window. Otherwise, it splits into windows one above the other, and
window keeps the upper size lines and gives the rest of the
lines to the new window. The original window is therefore the
left-hand or upper of the two, and the new window is the right-hand or
lower.
If window is omitted or nil
, then the selected window is
split. If size is omitted or nil
, then window is
divided evenly into two parts. (If there is an odd line, it is
allocated to the new window.) When split-window
is called
interactively, all its arguments are nil
.
The following example starts with one window on a frame that is 50 lines high by 80 columns wide; then the window is split.
(setq w (selected-window)) ⇒ #<window 8 on windows.texi> (window-edges) ; Edges in order: ⇒ (0 0 80 50) ; left–top–right–bottom
;; Returns window created
(setq w2 (split-window w 15))
⇒ #<window 28 on windows.texi>
(window-edges w2) ⇒ (0 15 80 50) ; Bottom window; ; top is line 15
(window-edges w)
⇒ (0 0 80 15) ; Top window
The frame looks like this:
__________ | | line 0 | w | |__________| | | line 15 | w2 | |__________| line 50 column 0 column 80
Next, the top window is split horizontally:
(setq w3 (split-window w 35 t)) ⇒ #<window 32 on windows.texi>
(window-edges w3)
⇒ (35 0 80 15) ; Left edge at column 35
(window-edges w)
⇒ (0 0 35 15) ; Right edge at column 35
(window-edges w2)
⇒ (0 15 80 50) ; Bottom window unchanged
Now, the screen looks like this:
column 35 __________ | | | line 0 | w | w3 | |___|______| | | line 15 | w2 | |__________| line 50 column 0 column 80
Normally, SXEmacs indicates the border between two side-by-side windows with a scroll bar (see Scroll Bars) or ‘|’ characters. The display table can specify alternative border characters; see Display Tables.
This function splits the selected window into two windows, one above the other, leaving the selected window with size lines.
This function is simply an interface to split-window
.
Here is the complete function definition for it:
(defun split-window-vertically (&optional arg) "Split current window into two windows, one above the other." (interactive "P") (split-window nil (and arg (prefix-numeric-value arg))))
This function splits the selected window into two windows side-by-side, leaving the selected window with size columns.
This function is simply an interface to split-window
. Here is
the complete definition for split-window-horizontally
(except for
part of the documentation string):
(defun split-window-horizontally (&optional arg) "Split selected window into two windows, side by side..." (interactive "P") (split-window nil (and arg (prefix-numeric-value arg)) t))
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