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In the terminology of operating systems, a process is a space in which a program can execute. SXEmacs runs in a process. SXEmacs Lisp programs can invoke other programs in processes of their own. These are called subprocesses or child processes of the SXEmacs process, which is their parent process.
A subprocess of SXEmacs may be synchronous or asynchronous, depending on how it is created. When you create a synchronous subprocess, the Lisp program waits for the subprocess to terminate before continuing execution. When you create an asynchronous subprocess, it can run in parallel with the Lisp program. This kind of subprocess is represented within SXEmacs by a Lisp object which is also called a “process”. Lisp programs can use this object to communicate with the subprocess or to control it. For example, you can send signals, obtain status information, receive output from the process, or send input to it.
This function returns t
if object is a process,
nil
otherwise.
• Subprocess Creation: | Functions that start subprocesses. | |
• Synchronous Processes: | Details of using synchronous subprocesses. | |
• Asynchronous Processes: | Starting up an asynchronous subprocess. | |
• Deleting Processes: | Eliminating an asynchronous subprocess. | |
• Process Information: | Accessing run-status and other attributes. | |
• Input to Processes: | Sending input to an asynchronous subprocess. | |
• Signals to Processes: | Stopping, continuing or interrupting an asynchronous subprocess. | |
• Output from Processes: | Collecting output from an asynchronous subprocess. | |
• Sentinels: | Sentinels run when process run-status changes. | |
• Process Window Size: | Changing the logical window size of a process. | |
• Transaction Queues: | Transaction-based communication with subprocesses. | |
• Network: | Opening network connections. |
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