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Byte-compiled functions have a special data type: they are compiled-function objects. The evaluator handles this data type specially when it appears as a function to be called.
The printed representation for a compiled-function object normally
begins with ‘#<compiled-function’ and ends with ‘>’. However,
if the variable print-readably
is non-nil
, the object is
printed beginning with ‘#[’ and ending with ‘]’. This
representation can be read directly by the Lisp reader, and is used in
byte-compiled files (those ending in ‘.elc’).
In Emacs version 18, there was no compiled-function object data type;
compiled functions used the function byte-code
to run the byte
code.
A compiled-function object has a number of different attributes. They are:
The list of argument symbols.
The string containing the byte-code instructions.
The vector of Lisp objects referenced by the byte code. These include symbols used as function names and variable names.
The maximum stack size this function needs.
The documentation string (if any); otherwise, nil
. The value may
be a number or a list, in case the documentation string is stored in a
file. Use the function documentation
to get the real
documentation string (see Accessing Documentation).
The interactive spec (if any). This can be a string or a Lisp
expression. It is nil
for a function that isn’t interactive.
The domain (if any). This is only meaningful if I18N3 (message-translation) support was compiled into SXEmacs. This is a string defining which domain to find the translation for the documentation string and interactive prompt. See Domain Specification.
Here’s an example of a compiled-function object, in printed
representation. It is the definition of the command
backward-sexp
.
(symbol-function 'backward-sexp) ⇒ #<compiled-function (&optional arg) "...(15)" [arg 1 forward-sexp] 2 854740 "_p">
The primitive way to create a compiled-function object is with
make-byte-code
:
This function constructs and returns a compiled-function object with the specified attributes.
Please note: Unlike all other elisp functions, calling this with
five arguments is not the same as calling it with six arguments,
the last of which is nil
. If the interactive arg is
specified as nil
, then that means that this function was defined
with (interactive)
. If the arg is not specified, then that means
the function is not interactive. This is terrible behavior which is
retained for compatibility with old ‘.elc’ files which expected
these semantics.
You should not try to come up with the elements for a compiled-function object yourself, because if they are inconsistent, SXEmacs may crash when you call the function. Always leave it to the byte compiler to create these objects; it makes the elements consistent (we hope).
The following primitives are provided for accessing the elements of a compiled-function object.
This function returns the argument list of compiled-function object function.
This function returns a string describing the byte-code instructions of compiled-function object function.
This function returns the vector of Lisp objects referenced by compiled-function object function.
This function returns the maximum stack size needed by compiled-function object function.
This function returns the doc string of compiled-function object function, if available.
This function returns the interactive spec of compiled-function object
function, if any. The return value is nil
or a two-element
list, the first element of which is the symbol interactive
and
the second element is the interactive spec (a string or Lisp form).
This function returns the domain of compiled-function object
function, if any. The result will be a string or nil
.
See Domain Specification.
Next: Disassembly, Previous: Eval During Compile, Up: Byte Compilation [Contents][Index]